Friday, May 22, 2015

Writing and Creating Monsters and a potential resource for Gamers and Writers alike


Writing and Creating Monsters and a potential resource


Pulled from the book “Writing Monsters” by Philip Athans. I had skimmed a copy at my local Big Box Bookstore (Only one in town for new books, we have an excellent used bookstore as well that I had visited today and got 3 books on Investing and Stock Trading for $11.50). 
I got a couple of chapters in and jotted a few notes from it as inspiration for gaming and writing. Lots of great ideas in the first few chapters, and enough as I skimmed it before us leaving (due to weather) to prompt me to put it on my list of must haves. 

So here is the Table of Contents from the book. Just skimming over the ToC is enough to give me ideas. You could even just copy and paste it into a document and then fill in the blanks after stripping off the Chapter titles and headings, and then using it to do some monster making. So look over the below list and see what it sparks in your horror gaming and writing. 

Part I: What They Are?
Chapter 1:  What is a monster?
Chapter 2:  What makes a monster scary?
Chapter 3:  Transformation
Chapter 4:  Where do they come from?
Chapter 5:  Monster or Villain?

PartII: Why They’re here
Chapter 6:  How “Monster-Rich” is your world
Chapter 7:  Monsters as metaphor
Chapter 8:  Monsters as obstacles
Chapter 9:  Monsters as agents
Chapter 10: Monsters as sources of pity
Chapter 11: Monsters as sources of magic or technology
Chapter 12: Bringing out the good and evil in people

Part III: How to write them
Chapter 13: Setting the rules
Chapter 14: Size
Chapter 15: Powers and Abilities
Chapter 16: Weaknesses
Chapter 17: Description
Chapter 18: The Five Senses
Chapter 19: Staging the reveal
Chapter 20: Isolation
Chapter 21: Originality: Cliche vs Archetype

So now pulled out of Chapter 2, What makes a monster scary? These are essentially headers in the chapter that were expanded on. It looks like you could use the list as a framework or almost blueprint for monster creation. In example in the first section, the What are people afraid of?, the author of the book illustrates that they had looked up a Top Ten List of Phobias and used them as a basis for a novel in fact. 

What are people afraid of?
They are unpredictable?
They have a disturbing capacity for violence?
They exhibit an “otherness”
Our imagination makes them scarier
They are amoral
They are beyond our control
They are terrifying in appearance
They turn us into prey

So go check out the book and pick it up for yourself and get some great tips and ideas


Saturday, February 28, 2015

Advanced Bestiary Is in the House

I picked up the Advanced Bestiary from Green Ronin today as a birthday gift to myself.

I am so going to use and abuse this book to no end at all.
I have only skimmed it twice since buying it but so many ideas already from the templates and examples. I think tomorrow I will grab up my Bestiary 1 and start at the front with my favorite monsters and template them out, along with some NPCs with the templates that catch my eye right away.

Link to the book at Green Ronin Store lies in this link to Advanced Bestiary at GR Games

Friday, August 1, 2014

A hand drawn location map for my first Pathfinder PBP Game at the Paizo Boards


Saturday, November 30, 2013

Random Monster Making First Draft


This is the original starting point for Random Monster Making Lists I had come up with. Between this and the other post it should be pretty easy for a GM to get started with new creature creation.


Random Monster Making   
   
   
Roll Type    Option 1
   
1    Aberration
2-5    Animal
6    Construct
7    Dragon
8    Elemental
9    Fey
10    Giant
11    Humanoid
12    Magical Beast
13    Monstrous Humanoid
14    Ooze
15    Outsider
16    Plant
17    Undead
18-19    Vermin
20    Roll 2 times or chose 2


Option 2       
Roll for core concept       
1d4    then 1d4 or 1d6 (Humanoids)   
1    Alien   
    1    Aberration
    2    Dragon
    3    Ooze
    4    Outsider
       
2    Humanoid   
    1-2    Giant
    3-4    Humanoid
    5-6    Monstrous Humanoid
       
       
3    Could be possible   
    1    Animal
    2    Magical Beast
    3    Plant
    4    Vermin
       
4    Other things   
    1    Construct
    2    Elemental
    3    Fey
    4    Undead

Random Creature Starting Points


For all of you GMs out there looking for a starting point to your new creatures, here are some simple lists to give you a starting point to making a new creature or encounter.
A couple of die rolls and you have the concept, ready to be fleshed out with some crunchy bits.

These are targeted to The d20 OGL/Clones or Pathfinder Roleplaying Game systems with a dark tone/bent to them.

Base procedure:    Select or roll in Row 1 and Row 2, or twice in Row 2
Then chose or roll in Row 3 and roll in Row 4
Select the Hit Dice or Roll to get a random value
Consult the Monster Creation Guides to flesh out with crunch
  
Some of the results might get skewed a bit. In instance choosing a Fine size creature with 20 hit dice. Really does not seem plausible.
In these cases best judgement is the real guideline. If in doubt start at Medium size and increase or decrease from there hit dice wise



This is a reprint of an article I had done years ago on another site.
This is lightly reorganized and updated.

 
Row 1
Die Roll Name/Title
1 Aether
2 Air
3 Clockwork
4 Coal
5 Dark
6 Earth
7 Fire
8 Light
9 Moon
10 Oil
11 Patchwork
12 Quilted
13 Shadow
14 Spirit
15 Steam
16 Stellar
17 Sun
18 Toxic
19 Walk
20 Water



Row 2
Die Roll Name/Title
1 Assassin
2 Blank
3 Butcher
4 Crawler
5 Creeper
6 Flenser
7 Hunter
8 Killer
9 Malevolent
10 Opaque
11 Render
12 Runner
13 Seeker
14 Snatcher
15 Soarer
16 Stalker
17 Thief
18 Wader
19 Wanderer
20 Wielder


 
Row 3
Die Roll Type of Creature
1 Aberration
2 Animal
3 Construct
4 Dragon
5 Elemental
6 Fey
7 Giant
8 Humanoid
9 Magical beast
10 Monstrous humanoid
11 Ooze
12 Outsider
13 Plant
14 Undead
15 Vermin
16 Robot/Android
17 Alien
18 Template
19 Chose
20 Combine 2 or more









Row 4
Die Roll Size
1 Fine
2 Diminutive
3 Tiny
4 Small
5 Medium
6 Large
7 Huge
8 Gargantuan
9 Colossal
10 Chose

Row 5
Die Roll = HD  Hit Dice
1 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 11
12 12
13 13
14 14
15 15
16 16
17 17
18 18
19 19
20 20





















Thursday, October 24, 2013

Pathfinder Roleplaying Game License Link

Below is the link to the Pathfinder Roleplaying Game OGL License


Updated Link as of 03/01/2015
OGL License Link for Pathfinder Roleplaying Game on the PRD 

Pathfinder Roleplaying Game Creature Stat Block (Mine/Blank)

Below is the blank creature stat block I am going to be using for my own creations from this point forward
Feel free to borrow/modify for your own gaming needs




Name
CR
XP
Alignment
Size
Type
Init
Senses
Perception

Defense
AC , touch , flat-footed6 (Details of Armor and Bonus)
HD
HP
Saves
Fort +, Ref +, Will +

Offense
Speed 30 ft.
Melee
Ranged

Statistics
Str , Dex, Con , Int , Wis , Cha
Stat Bonuses
BaB
CMB
CMD
Feats
Skills

SQ
Languages
Ecology
Environment
Organization
Treasure
Special Abilities
Description